@startuml
sprite $ellipsis_h [48x48/16] {
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000000000000000000000000000000000000000000000000
000000004666664000002666665000000566666200000000
00000009FFFFFFF80004FFFFFFFD0001DFFFFFFF40000000
0000001FFFFFFFFF000BFFFFFFFF5006FFFFFFFFB0000000
0000002FFFFFFFFF100DFFFFFFFF7007FFFFFFFFC0000000
0000002FFFFFFFFF100DFFFFFFFF7007FFFFFFFFC0000000
0000002FFFFFFFFF100DFFFFFFFF7007FFFFFFFFC0000000
0000002FFFFFFFFF100DFFFFFFFF7007FFFFFFFFC0000000
0000002FFFFFFFFF100CFFFFFFFF6007FFFFFFFFC0000000
0000000EFFFFFFFD0008FFFFFFFF2003FFFFFFFF80000000
00000002BDDDDDA200009DDDDDC500005CDDDDD800000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000
}


!define FA_ELLIPSIS_H(_alias) ENTITY(rectangle,black,ellipsis_h,_alias,FA ELLIPSIS_H)
!define FA_ELLIPSIS_H(_alias, _label) ENTITY(rectangle,black,ellipsis_h,_label, _alias,FA ELLIPSIS_H)
!define FA_ELLIPSIS_H(_alias, _label, _shape) ENTITY(_shape,black,ellipsis_h,_label, _alias,FA ELLIPSIS_H)
!define FA_ELLIPSIS_H(_alias, _label, _shape, _color) ENTITY(_shape,_color,ellipsis_h,_label, _alias,FA ELLIPSIS_H)
skinparam folderBackgroundColor<<FA ELLIPSIS_H>> White
@enduml